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MOVIN TRACIN · MOVIN Studio Usage Guide

Streaming Mocap Data into Blender

Blender is an open-source 3D creation tool that lets you handle modeling, rigging, animation, and rendering.

With MOVIN TRACIN and MOVIN Studio, you can stream real-time motion capture data directly into Blender, making it ideal for a wide range of workflows, including character animation, post-editing, and asset creation.

  1. Download the Blender Plugin

  2. Install the Add-on in Blender

    • Open your Blender project and go to Edit > Preferences.
    Install the Add-on in Blender
    • In the Add-ons tab, click Add-ons Settings > Install from Disk in the upper-right corner.
      Select the downloaded 'movin_blender_plugin.py' file to install the MOVIN Live Receiver add-on.
  3. Set up MOVIN Live in Blender

    Set up MOVIN Live in Blender
    • In the MOVIN Live penal, set the appropriate Armature name and Hips Bone name for your character.
    • After check the values, click the Start button
  4. Start OSC protocol Streaming from MOVIN Studio

    Start OSC protocol Streaming from MOVIN Studio
    • Return to MOVIN Studio and start streaming using the OSC protocol.
    • Before starting, make sure the port number set in blender matches the port number configured in MOVIN Studio.